2004, Wolfgang Heidrich, Ravin Balakrishnan, Canadian Human-Computer Communications Society, Graphics Interface 2004: proceedings (page 167) The ability to mipmap floating-point textures would help with the computation of the maximum energy to find the next shooter.
( computer graphics, transitive ) To precalculate images for a texture in this manner.
Mipmap ( third-person singular simple present mipmaps, present participle mipmapping, simple past and past participle mipmapped)
( computer graphics ) A precalculated, optimised collection of images accompanying a main texture, used to increase rendering speed and reduce aliasing artifacts.
Initialism of Latin multum in parvo (much in a small space), and map, modelled on bitmap.