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Gta sa traffic mod
Gta sa traffic mod









various ways to customize driver behaviour, how fast peds of a certain pedtype will drive, how likely they are to rush through traffic and how fast they will do that, how fast they'll flee from enemy fire or try to ram your vehicle, how they'll respond to being shot at, passengers fleeing burning vehicles and much more traffic density values for both peds and vehicles depending on daytime this way you can give your city it's own pulse, allowing for traffic jams, etc enabling a fourth speed setting for vehicle path nodes in paths.ipl and allowing to set the speed factor for each setting raising the top speed of all vehicles by a global factor changing spawn/despawn/visibility ranges for peds and vehicles to a many-fold of the original ranges, thereby preventing that you turn around and a ped or car nearby is suddenly gone raising the limits for spawned vehicles and peds to your liking VC:Traffic itself targets customization of traffic and peds behaviour in Vice City.Īt present the list of features of this mod is long:

gta sa traffic mod

This mod is planned as the second installment in a series of mods to make VC more customizable for modders, called VC.Config.

gta sa traffic mod gta sa traffic mod

(VC:Traffic is supposed to work for all versions!) V0.9.2.1 fixes a glitch that occured during taxi missions due to the increased ped ranges. Disclaimer: Although we make every effort to ensure the validity of submissions to the GTAGarage database, GTANet cannot accept responsibility for the contents of user submitted files.











Gta sa traffic mod